Class SpriteSheet.Builder

  • All Implemented Interfaces:
    SpriteSheetOrBuilder, com.google.protobuf.Message.Builder, com.google.protobuf.MessageLite.Builder, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, Cloneable
    Enclosing class:
    SpriteSheet

    public static final class SpriteSheet.Builder
    extends com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
    implements SpriteSheetOrBuilder
     Sprite sheet configuration.
     
    Protobuf type google.cloud.video.transcoder.v1.SpriteSheet
    • Method Detail

      • getDescriptor

        public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
      • internalGetFieldAccessorTable

        protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
        Specified by:
        internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • clear

        public SpriteSheet.Builder clear()
        Specified by:
        clear in interface com.google.protobuf.Message.Builder
        Specified by:
        clear in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clear in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • getDescriptorForType

        public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
        Specified by:
        getDescriptorForType in interface com.google.protobuf.Message.Builder
        Specified by:
        getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
        Overrides:
        getDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • getDefaultInstanceForType

        public SpriteSheet getDefaultInstanceForType()
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
      • build

        public SpriteSheet build()
        Specified by:
        build in interface com.google.protobuf.Message.Builder
        Specified by:
        build in interface com.google.protobuf.MessageLite.Builder
      • buildPartial

        public SpriteSheet buildPartial()
        Specified by:
        buildPartial in interface com.google.protobuf.Message.Builder
        Specified by:
        buildPartial in interface com.google.protobuf.MessageLite.Builder
      • clone

        public SpriteSheet.Builder clone()
        Specified by:
        clone in interface com.google.protobuf.Message.Builder
        Specified by:
        clone in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clone in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • setField

        public SpriteSheet.Builder setField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                            Object value)
        Specified by:
        setField in interface com.google.protobuf.Message.Builder
        Overrides:
        setField in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • clearField

        public SpriteSheet.Builder clearField​(com.google.protobuf.Descriptors.FieldDescriptor field)
        Specified by:
        clearField in interface com.google.protobuf.Message.Builder
        Overrides:
        clearField in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • clearOneof

        public SpriteSheet.Builder clearOneof​(com.google.protobuf.Descriptors.OneofDescriptor oneof)
        Specified by:
        clearOneof in interface com.google.protobuf.Message.Builder
        Overrides:
        clearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • setRepeatedField

        public SpriteSheet.Builder setRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                    int index,
                                                    Object value)
        Specified by:
        setRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        setRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • addRepeatedField

        public SpriteSheet.Builder addRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                    Object value)
        Specified by:
        addRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        addRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • mergeFrom

        public SpriteSheet.Builder mergeFrom​(com.google.protobuf.Message other)
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<SpriteSheet.Builder>
      • isInitialized

        public final boolean isInitialized()
        Specified by:
        isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
        Overrides:
        isInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • mergeFrom

        public SpriteSheet.Builder mergeFrom​(com.google.protobuf.CodedInputStream input,
                                             com.google.protobuf.ExtensionRegistryLite extensionRegistry)
                                      throws IOException
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Specified by:
        mergeFrom in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<SpriteSheet.Builder>
        Throws:
        IOException
      • getFormat

        public String getFormat()
         Format type. The default is `jpeg`.
        
         Supported formats:
        
         - `jpeg`
         
        string format = 1;
        Specified by:
        getFormat in interface SpriteSheetOrBuilder
        Returns:
        The format.
      • getFormatBytes

        public com.google.protobuf.ByteString getFormatBytes()
         Format type. The default is `jpeg`.
        
         Supported formats:
        
         - `jpeg`
         
        string format = 1;
        Specified by:
        getFormatBytes in interface SpriteSheetOrBuilder
        Returns:
        The bytes for format.
      • setFormat

        public SpriteSheet.Builder setFormat​(String value)
         Format type. The default is `jpeg`.
        
         Supported formats:
        
         - `jpeg`
         
        string format = 1;
        Parameters:
        value - The format to set.
        Returns:
        This builder for chaining.
      • clearFormat

        public SpriteSheet.Builder clearFormat()
         Format type. The default is `jpeg`.
        
         Supported formats:
        
         - `jpeg`
         
        string format = 1;
        Returns:
        This builder for chaining.
      • setFormatBytes

        public SpriteSheet.Builder setFormatBytes​(com.google.protobuf.ByteString value)
         Format type. The default is `jpeg`.
        
         Supported formats:
        
         - `jpeg`
         
        string format = 1;
        Parameters:
        value - The bytes for format to set.
        Returns:
        This builder for chaining.
      • getFilePrefix

        public String getFilePrefix()
         Required. File name prefix for the generated sprite sheets.
        
         Each sprite sheet has an incremental 10-digit zero-padded suffix starting
         from 0 before the extension, such as `sprite_sheet0000000123.jpeg`.
         
        string file_prefix = 2 [(.google.api.field_behavior) = REQUIRED];
        Specified by:
        getFilePrefix in interface SpriteSheetOrBuilder
        Returns:
        The filePrefix.
      • getFilePrefixBytes

        public com.google.protobuf.ByteString getFilePrefixBytes()
         Required. File name prefix for the generated sprite sheets.
        
         Each sprite sheet has an incremental 10-digit zero-padded suffix starting
         from 0 before the extension, such as `sprite_sheet0000000123.jpeg`.
         
        string file_prefix = 2 [(.google.api.field_behavior) = REQUIRED];
        Specified by:
        getFilePrefixBytes in interface SpriteSheetOrBuilder
        Returns:
        The bytes for filePrefix.
      • setFilePrefix

        public SpriteSheet.Builder setFilePrefix​(String value)
         Required. File name prefix for the generated sprite sheets.
        
         Each sprite sheet has an incremental 10-digit zero-padded suffix starting
         from 0 before the extension, such as `sprite_sheet0000000123.jpeg`.
         
        string file_prefix = 2 [(.google.api.field_behavior) = REQUIRED];
        Parameters:
        value - The filePrefix to set.
        Returns:
        This builder for chaining.
      • clearFilePrefix

        public SpriteSheet.Builder clearFilePrefix()
         Required. File name prefix for the generated sprite sheets.
        
         Each sprite sheet has an incremental 10-digit zero-padded suffix starting
         from 0 before the extension, such as `sprite_sheet0000000123.jpeg`.
         
        string file_prefix = 2 [(.google.api.field_behavior) = REQUIRED];
        Returns:
        This builder for chaining.
      • setFilePrefixBytes

        public SpriteSheet.Builder setFilePrefixBytes​(com.google.protobuf.ByteString value)
         Required. File name prefix for the generated sprite sheets.
        
         Each sprite sheet has an incremental 10-digit zero-padded suffix starting
         from 0 before the extension, such as `sprite_sheet0000000123.jpeg`.
         
        string file_prefix = 2 [(.google.api.field_behavior) = REQUIRED];
        Parameters:
        value - The bytes for filePrefix to set.
        Returns:
        This builder for chaining.
      • getSpriteWidthPixels

        public int getSpriteWidthPixels()
         Required. The width of sprite in pixels. Must be an even integer. To
         preserve the source aspect ratio, set the
         [SpriteSheet.sprite_width_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_width_pixels]
         field or the
         [SpriteSheet.sprite_height_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_height_pixels]
         field, but not both (the API will automatically calculate the missing
         field).
        
         For portrait videos that contain horizontal ASR and rotation metadata,
         provide the width, in pixels, per the horizontal ASR. The API calculates
         the height per the horizontal ASR. The API detects any rotation metadata
         and swaps the requested height and width for the output.
         
        int32 sprite_width_pixels = 3 [(.google.api.field_behavior) = REQUIRED];
        Specified by:
        getSpriteWidthPixels in interface SpriteSheetOrBuilder
        Returns:
        The spriteWidthPixels.
      • setSpriteWidthPixels

        public SpriteSheet.Builder setSpriteWidthPixels​(int value)
         Required. The width of sprite in pixels. Must be an even integer. To
         preserve the source aspect ratio, set the
         [SpriteSheet.sprite_width_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_width_pixels]
         field or the
         [SpriteSheet.sprite_height_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_height_pixels]
         field, but not both (the API will automatically calculate the missing
         field).
        
         For portrait videos that contain horizontal ASR and rotation metadata,
         provide the width, in pixels, per the horizontal ASR. The API calculates
         the height per the horizontal ASR. The API detects any rotation metadata
         and swaps the requested height and width for the output.
         
        int32 sprite_width_pixels = 3 [(.google.api.field_behavior) = REQUIRED];
        Parameters:
        value - The spriteWidthPixels to set.
        Returns:
        This builder for chaining.
      • clearSpriteWidthPixels

        public SpriteSheet.Builder clearSpriteWidthPixels()
         Required. The width of sprite in pixels. Must be an even integer. To
         preserve the source aspect ratio, set the
         [SpriteSheet.sprite_width_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_width_pixels]
         field or the
         [SpriteSheet.sprite_height_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_height_pixels]
         field, but not both (the API will automatically calculate the missing
         field).
        
         For portrait videos that contain horizontal ASR and rotation metadata,
         provide the width, in pixels, per the horizontal ASR. The API calculates
         the height per the horizontal ASR. The API detects any rotation metadata
         and swaps the requested height and width for the output.
         
        int32 sprite_width_pixels = 3 [(.google.api.field_behavior) = REQUIRED];
        Returns:
        This builder for chaining.
      • getSpriteHeightPixels

        public int getSpriteHeightPixels()
         Required. The height of sprite in pixels. Must be an even integer. To
         preserve the source aspect ratio, set the
         [SpriteSheet.sprite_height_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_height_pixels]
         field or the
         [SpriteSheet.sprite_width_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_width_pixels]
         field, but not both (the API will automatically calculate the missing
         field).
        
         For portrait videos that contain horizontal ASR and rotation metadata,
         provide the height, in pixels, per the horizontal ASR. The API calculates
         the width per the horizontal ASR. The API detects any rotation metadata
         and swaps the requested height and width for the output.
         
        int32 sprite_height_pixels = 4 [(.google.api.field_behavior) = REQUIRED];
        Specified by:
        getSpriteHeightPixels in interface SpriteSheetOrBuilder
        Returns:
        The spriteHeightPixels.
      • setSpriteHeightPixels

        public SpriteSheet.Builder setSpriteHeightPixels​(int value)
         Required. The height of sprite in pixels. Must be an even integer. To
         preserve the source aspect ratio, set the
         [SpriteSheet.sprite_height_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_height_pixels]
         field or the
         [SpriteSheet.sprite_width_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_width_pixels]
         field, but not both (the API will automatically calculate the missing
         field).
        
         For portrait videos that contain horizontal ASR and rotation metadata,
         provide the height, in pixels, per the horizontal ASR. The API calculates
         the width per the horizontal ASR. The API detects any rotation metadata
         and swaps the requested height and width for the output.
         
        int32 sprite_height_pixels = 4 [(.google.api.field_behavior) = REQUIRED];
        Parameters:
        value - The spriteHeightPixels to set.
        Returns:
        This builder for chaining.
      • clearSpriteHeightPixels

        public SpriteSheet.Builder clearSpriteHeightPixels()
         Required. The height of sprite in pixels. Must be an even integer. To
         preserve the source aspect ratio, set the
         [SpriteSheet.sprite_height_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_height_pixels]
         field or the
         [SpriteSheet.sprite_width_pixels][google.cloud.video.transcoder.v1.SpriteSheet.sprite_width_pixels]
         field, but not both (the API will automatically calculate the missing
         field).
        
         For portrait videos that contain horizontal ASR and rotation metadata,
         provide the height, in pixels, per the horizontal ASR. The API calculates
         the width per the horizontal ASR. The API detects any rotation metadata
         and swaps the requested height and width for the output.
         
        int32 sprite_height_pixels = 4 [(.google.api.field_behavior) = REQUIRED];
        Returns:
        This builder for chaining.
      • getColumnCount

        public int getColumnCount()
         The maximum number of sprites per row in a sprite sheet. The default is 0,
         which indicates no maximum limit.
         
        int32 column_count = 5;
        Specified by:
        getColumnCount in interface SpriteSheetOrBuilder
        Returns:
        The columnCount.
      • setColumnCount

        public SpriteSheet.Builder setColumnCount​(int value)
         The maximum number of sprites per row in a sprite sheet. The default is 0,
         which indicates no maximum limit.
         
        int32 column_count = 5;
        Parameters:
        value - The columnCount to set.
        Returns:
        This builder for chaining.
      • clearColumnCount

        public SpriteSheet.Builder clearColumnCount()
         The maximum number of sprites per row in a sprite sheet. The default is 0,
         which indicates no maximum limit.
         
        int32 column_count = 5;
        Returns:
        This builder for chaining.
      • getRowCount

        public int getRowCount()
         The maximum number of rows per sprite sheet. When the sprite sheet is full,
         a new sprite sheet is created. The default is 0, which indicates no maximum
         limit.
         
        int32 row_count = 6;
        Specified by:
        getRowCount in interface SpriteSheetOrBuilder
        Returns:
        The rowCount.
      • setRowCount

        public SpriteSheet.Builder setRowCount​(int value)
         The maximum number of rows per sprite sheet. When the sprite sheet is full,
         a new sprite sheet is created. The default is 0, which indicates no maximum
         limit.
         
        int32 row_count = 6;
        Parameters:
        value - The rowCount to set.
        Returns:
        This builder for chaining.
      • clearRowCount

        public SpriteSheet.Builder clearRowCount()
         The maximum number of rows per sprite sheet. When the sprite sheet is full,
         a new sprite sheet is created. The default is 0, which indicates no maximum
         limit.
         
        int32 row_count = 6;
        Returns:
        This builder for chaining.
      • hasStartTimeOffset

        public boolean hasStartTimeOffset()
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
        Specified by:
        hasStartTimeOffset in interface SpriteSheetOrBuilder
        Returns:
        Whether the startTimeOffset field is set.
      • getStartTimeOffset

        public com.google.protobuf.Duration getStartTimeOffset()
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
        Specified by:
        getStartTimeOffset in interface SpriteSheetOrBuilder
        Returns:
        The startTimeOffset.
      • setStartTimeOffset

        public SpriteSheet.Builder setStartTimeOffset​(com.google.protobuf.Duration value)
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
      • setStartTimeOffset

        public SpriteSheet.Builder setStartTimeOffset​(com.google.protobuf.Duration.Builder builderForValue)
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
      • mergeStartTimeOffset

        public SpriteSheet.Builder mergeStartTimeOffset​(com.google.protobuf.Duration value)
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
      • clearStartTimeOffset

        public SpriteSheet.Builder clearStartTimeOffset()
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
      • getStartTimeOffsetBuilder

        public com.google.protobuf.Duration.Builder getStartTimeOffsetBuilder()
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
      • getStartTimeOffsetOrBuilder

        public com.google.protobuf.DurationOrBuilder getStartTimeOffsetOrBuilder()
         Start time in seconds, relative to the output file timeline. Determines the
         first sprite to pick. The default is `0s`.
         
        .google.protobuf.Duration start_time_offset = 7;
        Specified by:
        getStartTimeOffsetOrBuilder in interface SpriteSheetOrBuilder
      • hasEndTimeOffset

        public boolean hasEndTimeOffset()
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
        Specified by:
        hasEndTimeOffset in interface SpriteSheetOrBuilder
        Returns:
        Whether the endTimeOffset field is set.
      • getEndTimeOffset

        public com.google.protobuf.Duration getEndTimeOffset()
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
        Specified by:
        getEndTimeOffset in interface SpriteSheetOrBuilder
        Returns:
        The endTimeOffset.
      • setEndTimeOffset

        public SpriteSheet.Builder setEndTimeOffset​(com.google.protobuf.Duration value)
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
      • setEndTimeOffset

        public SpriteSheet.Builder setEndTimeOffset​(com.google.protobuf.Duration.Builder builderForValue)
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
      • mergeEndTimeOffset

        public SpriteSheet.Builder mergeEndTimeOffset​(com.google.protobuf.Duration value)
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
      • clearEndTimeOffset

        public SpriteSheet.Builder clearEndTimeOffset()
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
      • getEndTimeOffsetBuilder

        public com.google.protobuf.Duration.Builder getEndTimeOffsetBuilder()
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
      • getEndTimeOffsetOrBuilder

        public com.google.protobuf.DurationOrBuilder getEndTimeOffsetOrBuilder()
         End time in seconds, relative to the output file timeline. When
         `end_time_offset` is not specified, the sprites are generated until the end
         of the output file.
         
        .google.protobuf.Duration end_time_offset = 8;
        Specified by:
        getEndTimeOffsetOrBuilder in interface SpriteSheetOrBuilder
      • hasTotalCount

        public boolean hasTotalCount()
         Total number of sprites. Create the specified number of sprites
         distributed evenly across the timeline of the output media. The default
         is 100.
         
        int32 total_count = 9;
        Specified by:
        hasTotalCount in interface SpriteSheetOrBuilder
        Returns:
        Whether the totalCount field is set.
      • getTotalCount

        public int getTotalCount()
         Total number of sprites. Create the specified number of sprites
         distributed evenly across the timeline of the output media. The default
         is 100.
         
        int32 total_count = 9;
        Specified by:
        getTotalCount in interface SpriteSheetOrBuilder
        Returns:
        The totalCount.
      • setTotalCount

        public SpriteSheet.Builder setTotalCount​(int value)
         Total number of sprites. Create the specified number of sprites
         distributed evenly across the timeline of the output media. The default
         is 100.
         
        int32 total_count = 9;
        Parameters:
        value - The totalCount to set.
        Returns:
        This builder for chaining.
      • clearTotalCount

        public SpriteSheet.Builder clearTotalCount()
         Total number of sprites. Create the specified number of sprites
         distributed evenly across the timeline of the output media. The default
         is 100.
         
        int32 total_count = 9;
        Returns:
        This builder for chaining.
      • hasInterval

        public boolean hasInterval()
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
        Specified by:
        hasInterval in interface SpriteSheetOrBuilder
        Returns:
        Whether the interval field is set.
      • getInterval

        public com.google.protobuf.Duration getInterval()
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
        Specified by:
        getInterval in interface SpriteSheetOrBuilder
        Returns:
        The interval.
      • setInterval

        public SpriteSheet.Builder setInterval​(com.google.protobuf.Duration value)
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
      • setInterval

        public SpriteSheet.Builder setInterval​(com.google.protobuf.Duration.Builder builderForValue)
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
      • mergeInterval

        public SpriteSheet.Builder mergeInterval​(com.google.protobuf.Duration value)
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
      • clearInterval

        public SpriteSheet.Builder clearInterval()
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
      • getIntervalBuilder

        public com.google.protobuf.Duration.Builder getIntervalBuilder()
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
      • getIntervalOrBuilder

        public com.google.protobuf.DurationOrBuilder getIntervalOrBuilder()
         Starting from `0s`, create sprites at regular intervals. Specify the
         interval value in seconds.
         
        .google.protobuf.Duration interval = 10;
        Specified by:
        getIntervalOrBuilder in interface SpriteSheetOrBuilder
      • getQuality

        public int getQuality()
         The quality of the generated sprite sheet. Enter a value between 1
         and 100, where 1 is the lowest quality and 100 is the highest quality.
         The default is 100. A high quality value corresponds to a low image data
         compression ratio.
         
        int32 quality = 11;
        Specified by:
        getQuality in interface SpriteSheetOrBuilder
        Returns:
        The quality.
      • setQuality

        public SpriteSheet.Builder setQuality​(int value)
         The quality of the generated sprite sheet. Enter a value between 1
         and 100, where 1 is the lowest quality and 100 is the highest quality.
         The default is 100. A high quality value corresponds to a low image data
         compression ratio.
         
        int32 quality = 11;
        Parameters:
        value - The quality to set.
        Returns:
        This builder for chaining.
      • clearQuality

        public SpriteSheet.Builder clearQuality()
         The quality of the generated sprite sheet. Enter a value between 1
         and 100, where 1 is the lowest quality and 100 is the highest quality.
         The default is 100. A high quality value corresponds to a low image data
         compression ratio.
         
        int32 quality = 11;
        Returns:
        This builder for chaining.
      • setUnknownFields

        public final SpriteSheet.Builder setUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        setUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        setUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>
      • mergeUnknownFields

        public final SpriteSheet.Builder mergeUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        mergeUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<SpriteSheet.Builder>