Class Key.Builder

  • All Implemented Interfaces:
    KeyOrBuilder, com.google.protobuf.Message.Builder, com.google.protobuf.MessageLite.Builder, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, Cloneable
    Enclosing class:
    Key

    public static final class Key.Builder
    extends com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
    implements KeyOrBuilder
     A unique identifier for an entity.
     If a key's partition ID or any of its path kinds or names are
     reserved/read-only, the key is reserved/read-only.
     A reserved/read-only key is forbidden in certain documented contexts.
     
    Protobuf type google.datastore.v1.Key
    • Method Detail

      • getDescriptor

        public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
      • internalGetFieldAccessorTable

        protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
        Specified by:
        internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • clear

        public Key.Builder clear()
        Specified by:
        clear in interface com.google.protobuf.Message.Builder
        Specified by:
        clear in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clear in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • getDescriptorForType

        public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
        Specified by:
        getDescriptorForType in interface com.google.protobuf.Message.Builder
        Specified by:
        getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
        Overrides:
        getDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • getDefaultInstanceForType

        public Key getDefaultInstanceForType()
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
      • build

        public Key build()
        Specified by:
        build in interface com.google.protobuf.Message.Builder
        Specified by:
        build in interface com.google.protobuf.MessageLite.Builder
      • buildPartial

        public Key buildPartial()
        Specified by:
        buildPartial in interface com.google.protobuf.Message.Builder
        Specified by:
        buildPartial in interface com.google.protobuf.MessageLite.Builder
      • clone

        public Key.Builder clone()
        Specified by:
        clone in interface com.google.protobuf.Message.Builder
        Specified by:
        clone in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clone in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • setField

        public Key.Builder setField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                    Object value)
        Specified by:
        setField in interface com.google.protobuf.Message.Builder
        Overrides:
        setField in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • clearField

        public Key.Builder clearField​(com.google.protobuf.Descriptors.FieldDescriptor field)
        Specified by:
        clearField in interface com.google.protobuf.Message.Builder
        Overrides:
        clearField in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • clearOneof

        public Key.Builder clearOneof​(com.google.protobuf.Descriptors.OneofDescriptor oneof)
        Specified by:
        clearOneof in interface com.google.protobuf.Message.Builder
        Overrides:
        clearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • setRepeatedField

        public Key.Builder setRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                            int index,
                                            Object value)
        Specified by:
        setRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        setRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • addRepeatedField

        public Key.Builder addRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                            Object value)
        Specified by:
        addRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        addRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • mergeFrom

        public Key.Builder mergeFrom​(com.google.protobuf.Message other)
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<Key.Builder>
      • isInitialized

        public final boolean isInitialized()
        Specified by:
        isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
        Overrides:
        isInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • mergeFrom

        public Key.Builder mergeFrom​(com.google.protobuf.CodedInputStream input,
                                     com.google.protobuf.ExtensionRegistryLite extensionRegistry)
                              throws IOException
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Specified by:
        mergeFrom in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<Key.Builder>
        Throws:
        IOException
      • hasPartitionId

        public boolean hasPartitionId()
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
        Specified by:
        hasPartitionId in interface KeyOrBuilder
        Returns:
        Whether the partitionId field is set.
      • getPartitionId

        public PartitionId getPartitionId()
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
        Specified by:
        getPartitionId in interface KeyOrBuilder
        Returns:
        The partitionId.
      • setPartitionId

        public Key.Builder setPartitionId​(PartitionId value)
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
      • setPartitionId

        public Key.Builder setPartitionId​(PartitionId.Builder builderForValue)
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
      • mergePartitionId

        public Key.Builder mergePartitionId​(PartitionId value)
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
      • clearPartitionId

        public Key.Builder clearPartitionId()
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
      • getPartitionIdBuilder

        public PartitionId.Builder getPartitionIdBuilder()
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
      • getPartitionIdOrBuilder

        public PartitionIdOrBuilder getPartitionIdOrBuilder()
         Entities are partitioned into subsets, currently identified by a project
         ID and namespace ID.
         Queries are scoped to a single partition.
         
        .google.datastore.v1.PartitionId partition_id = 1;
        Specified by:
        getPartitionIdOrBuilder in interface KeyOrBuilder
      • getPathList

        public List<Key.PathElement> getPathList()
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
        Specified by:
        getPathList in interface KeyOrBuilder
      • getPathCount

        public int getPathCount()
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
        Specified by:
        getPathCount in interface KeyOrBuilder
      • getPath

        public Key.PathElement getPath​(int index)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
        Specified by:
        getPath in interface KeyOrBuilder
      • setPath

        public Key.Builder setPath​(int index,
                                   Key.PathElement value)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • setPath

        public Key.Builder setPath​(int index,
                                   Key.PathElement.Builder builderForValue)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • addPath

        public Key.Builder addPath​(Key.PathElement value)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • addPath

        public Key.Builder addPath​(int index,
                                   Key.PathElement value)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • addPath

        public Key.Builder addPath​(Key.PathElement.Builder builderForValue)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • addPath

        public Key.Builder addPath​(int index,
                                   Key.PathElement.Builder builderForValue)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • addAllPath

        public Key.Builder addAllPath​(Iterable<? extends Key.PathElement> values)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • clearPath

        public Key.Builder clearPath()
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • removePath

        public Key.Builder removePath​(int index)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • getPathBuilder

        public Key.PathElement.Builder getPathBuilder​(int index)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • getPathOrBuilder

        public Key.PathElementOrBuilder getPathOrBuilder​(int index)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
        Specified by:
        getPathOrBuilder in interface KeyOrBuilder
      • getPathOrBuilderList

        public List<? extends Key.PathElementOrBuilder> getPathOrBuilderList()
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
        Specified by:
        getPathOrBuilderList in interface KeyOrBuilder
      • addPathBuilder

        public Key.PathElement.Builder addPathBuilder()
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • addPathBuilder

        public Key.PathElement.Builder addPathBuilder​(int index)
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • getPathBuilderList

        public List<Key.PathElement.Builder> getPathBuilderList()
         The entity path.
         An entity path consists of one or more elements composed of a kind and a
         string or numerical identifier, which identify entities. The first
         element identifies a _root entity_, the second element identifies
         a _child_ of the root entity, the third element identifies a child of the
         second entity, and so forth. The entities identified by all prefixes of
         the path are called the element's _ancestors_.
        
         An entity path is always fully complete: *all* of the entity's ancestors
         are required to be in the path along with the entity identifier itself.
         The only exception is that in some documented cases, the identifier in the
         last path element (for the entity) itself may be omitted. For example,
         the last path element of the key of `Mutation.insert` may have no
         identifier.
        
         A path can never be empty, and a path can have at most 100 elements.
         
        repeated .google.datastore.v1.Key.PathElement path = 2;
      • setUnknownFields

        public final Key.Builder setUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        setUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        setUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>
      • mergeUnknownFields

        public final Key.Builder mergeUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        mergeUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<Key.Builder>