Package com.google.datastore.v1
Interface KeyOrBuilder
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- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
Key
,Key.Builder
public interface KeyOrBuilder extends com.google.protobuf.MessageOrBuilder
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description PartitionId
getPartitionId()
Entities are partitioned into subsets, currently identified by a project ID and namespace ID.PartitionIdOrBuilder
getPartitionIdOrBuilder()
Entities are partitioned into subsets, currently identified by a project ID and namespace ID.Key.PathElement
getPath(int index)
The entity path.int
getPathCount()
The entity path.List<Key.PathElement>
getPathList()
The entity path.Key.PathElementOrBuilder
getPathOrBuilder(int index)
The entity path.List<? extends Key.PathElementOrBuilder>
getPathOrBuilderList()
The entity path.boolean
hasPartitionId()
Entities are partitioned into subsets, currently identified by a project ID and namespace ID.-
Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Detail
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hasPartitionId
boolean hasPartitionId()
Entities are partitioned into subsets, currently identified by a project ID and namespace ID. Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
- Returns:
- Whether the partitionId field is set.
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getPartitionId
PartitionId getPartitionId()
Entities are partitioned into subsets, currently identified by a project ID and namespace ID. Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
- Returns:
- The partitionId.
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getPartitionIdOrBuilder
PartitionIdOrBuilder getPartitionIdOrBuilder()
Entities are partitioned into subsets, currently identified by a project ID and namespace ID. Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
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getPathList
List<Key.PathElement> getPathList()
The entity path. An entity path consists of one or more elements composed of a kind and a string or numerical identifier, which identify entities. The first element identifies a _root entity_, the second element identifies a _child_ of the root entity, the third element identifies a child of the second entity, and so forth. The entities identified by all prefixes of the path are called the element's _ancestors_. An entity path is always fully complete: *all* of the entity's ancestors are required to be in the path along with the entity identifier itself. The only exception is that in some documented cases, the identifier in the last path element (for the entity) itself may be omitted. For example, the last path element of the key of `Mutation.insert` may have no identifier. A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
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getPath
Key.PathElement getPath(int index)
The entity path. An entity path consists of one or more elements composed of a kind and a string or numerical identifier, which identify entities. The first element identifies a _root entity_, the second element identifies a _child_ of the root entity, the third element identifies a child of the second entity, and so forth. The entities identified by all prefixes of the path are called the element's _ancestors_. An entity path is always fully complete: *all* of the entity's ancestors are required to be in the path along with the entity identifier itself. The only exception is that in some documented cases, the identifier in the last path element (for the entity) itself may be omitted. For example, the last path element of the key of `Mutation.insert` may have no identifier. A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
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getPathCount
int getPathCount()
The entity path. An entity path consists of one or more elements composed of a kind and a string or numerical identifier, which identify entities. The first element identifies a _root entity_, the second element identifies a _child_ of the root entity, the third element identifies a child of the second entity, and so forth. The entities identified by all prefixes of the path are called the element's _ancestors_. An entity path is always fully complete: *all* of the entity's ancestors are required to be in the path along with the entity identifier itself. The only exception is that in some documented cases, the identifier in the last path element (for the entity) itself may be omitted. For example, the last path element of the key of `Mutation.insert` may have no identifier. A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
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getPathOrBuilderList
List<? extends Key.PathElementOrBuilder> getPathOrBuilderList()
The entity path. An entity path consists of one or more elements composed of a kind and a string or numerical identifier, which identify entities. The first element identifies a _root entity_, the second element identifies a _child_ of the root entity, the third element identifies a child of the second entity, and so forth. The entities identified by all prefixes of the path are called the element's _ancestors_. An entity path is always fully complete: *all* of the entity's ancestors are required to be in the path along with the entity identifier itself. The only exception is that in some documented cases, the identifier in the last path element (for the entity) itself may be omitted. For example, the last path element of the key of `Mutation.insert` may have no identifier. A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
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getPathOrBuilder
Key.PathElementOrBuilder getPathOrBuilder(int index)
The entity path. An entity path consists of one or more elements composed of a kind and a string or numerical identifier, which identify entities. The first element identifies a _root entity_, the second element identifies a _child_ of the root entity, the third element identifies a child of the second entity, and so forth. The entities identified by all prefixes of the path are called the element's _ancestors_. An entity path is always fully complete: *all* of the entity's ancestors are required to be in the path along with the entity identifier itself. The only exception is that in some documented cases, the identifier in the last path element (for the entity) itself may be omitted. For example, the last path element of the key of `Mutation.insert` may have no identifier. A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
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