Enum Node.State

  • All Implemented Interfaces:
    com.google.protobuf.Internal.EnumLite, com.google.protobuf.ProtocolMessageEnum, Serializable, Comparable<Node.State>
    Enclosing class:
    Node

    public static enum Node.State
    extends Enum<Node.State>
    implements com.google.protobuf.ProtocolMessageEnum
     Represents the different states of a TPU node during its lifecycle.
     
    Protobuf enum google.cloud.tpu.v2alpha1.Node.State
    • Enum Constant Detail

      • STATE_UNSPECIFIED

        public static final Node.State STATE_UNSPECIFIED
         TPU node state is not known/set.
         
        STATE_UNSPECIFIED = 0;
      • CREATING

        public static final Node.State CREATING
         TPU node is being created.
         
        CREATING = 1;
      • READY

        public static final Node.State READY
         TPU node has been created.
         
        READY = 2;
      • RESTARTING

        public static final Node.State RESTARTING
         TPU node is restarting.
         
        RESTARTING = 3;
      • REIMAGING

        public static final Node.State REIMAGING
         TPU node is undergoing reimaging.
         
        REIMAGING = 4;
      • DELETING

        public static final Node.State DELETING
         TPU node is being deleted.
         
        DELETING = 5;
      • REPAIRING

        public static final Node.State REPAIRING
         TPU node is being repaired and may be unusable. Details can be
         found in the 'help_description' field.
         
        REPAIRING = 6;
      • STOPPED

        public static final Node.State STOPPED
         TPU node is stopped.
         
        STOPPED = 8;
      • STOPPING

        public static final Node.State STOPPING
         TPU node is currently stopping.
         
        STOPPING = 9;
      • STARTING

        public static final Node.State STARTING
         TPU node is currently starting.
         
        STARTING = 10;
      • PREEMPTED

        public static final Node.State PREEMPTED
         TPU node has been preempted. Only applies to Preemptible TPU Nodes.
         
        PREEMPTED = 11;
      • TERMINATED

        public static final Node.State TERMINATED
         TPU node has been terminated due to maintenance or has reached the end of
         its life cycle (for preemptible nodes).
         
        TERMINATED = 12;
      • HIDING

        public static final Node.State HIDING
         TPU node is currently hiding.
         
        HIDING = 13;
      • HIDDEN

        public static final Node.State HIDDEN
         TPU node has been hidden.
         
        HIDDEN = 14;
      • UNHIDING

        public static final Node.State UNHIDING
         TPU node is currently unhiding.
         
        UNHIDING = 15;
      • UNRECOGNIZED

        public static final Node.State UNRECOGNIZED
    • Field Detail

      • STATE_UNSPECIFIED_VALUE

        public static final int STATE_UNSPECIFIED_VALUE
         TPU node state is not known/set.
         
        STATE_UNSPECIFIED = 0;
        See Also:
        Constant Field Values
      • CREATING_VALUE

        public static final int CREATING_VALUE
         TPU node is being created.
         
        CREATING = 1;
        See Also:
        Constant Field Values
      • READY_VALUE

        public static final int READY_VALUE
         TPU node has been created.
         
        READY = 2;
        See Also:
        Constant Field Values
      • RESTARTING_VALUE

        public static final int RESTARTING_VALUE
         TPU node is restarting.
         
        RESTARTING = 3;
        See Also:
        Constant Field Values
      • REIMAGING_VALUE

        public static final int REIMAGING_VALUE
         TPU node is undergoing reimaging.
         
        REIMAGING = 4;
        See Also:
        Constant Field Values
      • DELETING_VALUE

        public static final int DELETING_VALUE
         TPU node is being deleted.
         
        DELETING = 5;
        See Also:
        Constant Field Values
      • REPAIRING_VALUE

        public static final int REPAIRING_VALUE
         TPU node is being repaired and may be unusable. Details can be
         found in the 'help_description' field.
         
        REPAIRING = 6;
        See Also:
        Constant Field Values
      • STOPPED_VALUE

        public static final int STOPPED_VALUE
         TPU node is stopped.
         
        STOPPED = 8;
        See Also:
        Constant Field Values
      • STOPPING_VALUE

        public static final int STOPPING_VALUE
         TPU node is currently stopping.
         
        STOPPING = 9;
        See Also:
        Constant Field Values
      • STARTING_VALUE

        public static final int STARTING_VALUE
         TPU node is currently starting.
         
        STARTING = 10;
        See Also:
        Constant Field Values
      • PREEMPTED_VALUE

        public static final int PREEMPTED_VALUE
         TPU node has been preempted. Only applies to Preemptible TPU Nodes.
         
        PREEMPTED = 11;
        See Also:
        Constant Field Values
      • TERMINATED_VALUE

        public static final int TERMINATED_VALUE
         TPU node has been terminated due to maintenance or has reached the end of
         its life cycle (for preemptible nodes).
         
        TERMINATED = 12;
        See Also:
        Constant Field Values
      • HIDING_VALUE

        public static final int HIDING_VALUE
         TPU node is currently hiding.
         
        HIDING = 13;
        See Also:
        Constant Field Values
      • HIDDEN_VALUE

        public static final int HIDDEN_VALUE
         TPU node has been hidden.
         
        HIDDEN = 14;
        See Also:
        Constant Field Values
      • UNHIDING_VALUE

        public static final int UNHIDING_VALUE
         TPU node is currently unhiding.
         
        UNHIDING = 15;
        See Also:
        Constant Field Values
    • Method Detail

      • values

        public static Node.State[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (Node.State c : Node.State.values())
            System.out.println(c);
        
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static Node.State valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null
      • getNumber

        public final int getNumber()
        Specified by:
        getNumber in interface com.google.protobuf.Internal.EnumLite
        Specified by:
        getNumber in interface com.google.protobuf.ProtocolMessageEnum
      • valueOf

        @Deprecated
        public static Node.State valueOf​(int value)
        Deprecated.
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        value - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null
      • forNumber

        public static Node.State forNumber​(int value)
        Parameters:
        value - The numeric wire value of the corresponding enum entry.
        Returns:
        The enum associated with the given numeric wire value.
      • internalGetValueMap

        public static com.google.protobuf.Internal.EnumLiteMap<Node.State> internalGetValueMap()
      • getValueDescriptor

        public final com.google.protobuf.Descriptors.EnumValueDescriptor getValueDescriptor()
        Specified by:
        getValueDescriptor in interface com.google.protobuf.ProtocolMessageEnum
      • getDescriptorForType

        public final com.google.protobuf.Descriptors.EnumDescriptor getDescriptorForType()
        Specified by:
        getDescriptorForType in interface com.google.protobuf.ProtocolMessageEnum
      • getDescriptor

        public static final com.google.protobuf.Descriptors.EnumDescriptor getDescriptor()
      • valueOf

        public static Node.State valueOf​(com.google.protobuf.Descriptors.EnumValueDescriptor desc)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        desc - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null