Interface ScoreDistributionOrBuilder

  • All Superinterfaces:
    com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
    All Known Implementing Classes:
    ScoreDistribution, ScoreDistribution.Builder

    public interface ScoreDistributionOrBuilder
    extends com.google.protobuf.MessageOrBuilder
    • Method Detail

      • getScoreBucketsCount

        int getScoreBucketsCount()
         Map key is score value multiplied by 100. The scores are discrete values
         between [0, 1]. The maximum number of buckets is on order of a few dozen,
         but typically much lower (ie. 10).
         
        map<int32, int64> score_buckets = 1;
      • containsScoreBuckets

        boolean containsScoreBuckets​(int key)
         Map key is score value multiplied by 100. The scores are discrete values
         between [0, 1]. The maximum number of buckets is on order of a few dozen,
         but typically much lower (ie. 10).
         
        map<int32, int64> score_buckets = 1;
      • getScoreBucketsMap

        Map<Integer,​Long> getScoreBucketsMap()
         Map key is score value multiplied by 100. The scores are discrete values
         between [0, 1]. The maximum number of buckets is on order of a few dozen,
         but typically much lower (ie. 10).
         
        map<int32, int64> score_buckets = 1;
      • getScoreBucketsOrDefault

        long getScoreBucketsOrDefault​(int key,
                                      long defaultValue)
         Map key is score value multiplied by 100. The scores are discrete values
         between [0, 1]. The maximum number of buckets is on order of a few dozen,
         but typically much lower (ie. 10).
         
        map<int32, int64> score_buckets = 1;
      • getScoreBucketsOrThrow

        long getScoreBucketsOrThrow​(int key)
         Map key is score value multiplied by 100. The scores are discrete values
         between [0, 1]. The maximum number of buckets is on order of a few dozen,
         but typically much lower (ie. 10).
         
        map<int32, int64> score_buckets = 1;