Interface ScoreDistributionOrBuilder
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- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
ScoreDistribution
,ScoreDistribution.Builder
public interface ScoreDistributionOrBuilder extends com.google.protobuf.MessageOrBuilder
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Method Summary
All Methods Instance Methods Abstract Methods Deprecated Methods Modifier and Type Method Description boolean
containsScoreBuckets(int key)
Map key is score value multiplied by 100.Map<Integer,Long>
getScoreBuckets()
Deprecated.int
getScoreBucketsCount()
Map key is score value multiplied by 100.Map<Integer,Long>
getScoreBucketsMap()
Map key is score value multiplied by 100.long
getScoreBucketsOrDefault(int key, long defaultValue)
Map key is score value multiplied by 100.long
getScoreBucketsOrThrow(int key)
Map key is score value multiplied by 100.-
Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Detail
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getScoreBucketsCount
int getScoreBucketsCount()
Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
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containsScoreBuckets
boolean containsScoreBuckets(int key)
Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
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getScoreBuckets
@Deprecated Map<Integer,Long> getScoreBuckets()
Deprecated.UsegetScoreBucketsMap()
instead.
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getScoreBucketsMap
Map<Integer,Long> getScoreBucketsMap()
Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
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getScoreBucketsOrDefault
long getScoreBucketsOrDefault(int key, long defaultValue)
Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
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getScoreBucketsOrThrow
long getScoreBucketsOrThrow(int key)
Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
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